Dayshift at Freddy's: Remastered (2024)

Dayshift at Freddy's (often abreviated as DSaF) was the first game of the DSaF series, made by DirectDoggo using RPG Maker MV. It was renamed to Dayshift at Freddy's: Remastered after a major graphic update. DSaF is a satirical play novel to the Five Nights at Freddy's franchise and the fanbase for it. However, unlike the first game from the FNaF series, this game is set in 1987, while the original game seems to happen in 1993.

The game was originally only released for Microsoft Windows and once had an unsupported HTML version intended for Mac and Linux users, but later it was removed from Game Jolt as Direct Doggo made ports for the aforementioned so. The author then confirmed he is not going to make any kind of Android or another HTML port.

Contents

  • 1 Official Description
    • 1.1 Description
    • 1.2 Credits
  • 2 Gameplay
  • 3 Gallery
    • 3.1 Official Media
    • 3.2 Official screenshots
    • 3.3 Old DSaF development notes
  • 4 External Links

Official Description[]

This is the official game description extracted from Game Jolt page for the game, with no changes:

"Hi, welcome to your new summer job at the new and improved Freddy Fazbender's pizza! I just want to ask you...what's wrong with you?!""You're in a town with 15 available jobs and yet you still pick the one with the killer robots that gives you less than minimum wage?"

sigh

"Well, okay. Welcome to 1987."

Description[]

This is a satirical take on the FNaF series where instead of hanging around during the night like a nightguard or a hooligan, you're there at an even scarier time. DURING THE DAY.

D(ay)S(hift) a(t) F(reddy's) (or DSAF) is a visual novel and you use dialogue options and a map to navigate the pizzeria, each room has many activities for you to complete. You spend 5 days at Freddy's. You DO have choices and those choices do have consequences. There's 11 endings, each with varying degrees of pain, suffering and death. Also, Breadbear.

"What do I do during the day?" I hear you ask. Well, you can:

  • Sort through drawings to put on the walls!
  • Talk to Phone Guy.
  • Murder children dressed as an infamous movie character!
  • Scrounge around for change.
  • Play terrible minigames!
  • Exist in 1987.
  • Serve pizza with several toppings.
  • Wear springlock suits! -(this game was a mistake)
  • Eat salad, and then be fired for eating the aforementioned salad!
  • Cry.
  • Smash the salad bar

Credits[]

Scott for FNaF, respective owners for Stock images, ArmedChalko for Breadbear, Incompetech for music, Yanfly, MOG, Hime and Galv for misc coding, FufuTheGargoyle for sprite work, Everything_Animations for models, Rick Astley also. If I forget anyone, tell me calmly and without pitchforks...

Gameplay[]

The players can roam the pizzeria and must make decisions during a week working at Freddy's. Those decisions may or not trigger events and affect the ending they are going to receive at the end of the week.

Some events also are only triggered randomly, adding some replay value other than the eleven endings. For example, meeting the bullies from Five Nights at Freddy's 4.

In order do make some actions and achieve most of the endings, the player must earn Faz Tokens to buy things from Matt and wear a deadly springlock suit.

Gallery[]

Official Media[]

Main menu artwork and Game Jolt banner

Outdated Game Jolt header

Actual Game Jolt header

Official screenshots[]

Old DSaF development notes[]

Early concept blueprints, revealed by DirectDoggo.

"A rough plan of the DSaF titles. A crude map of the US from memory. According to these notes, the official term for what happened at the end of DSaF 1 is "The Mauling..." Heh."

"A rough sketch of the Colorado location."

"A list of possible random encounters, showing a few scrapped ones, such as: Foxy getting crucified, traveling fire, Popgoes insulting the player and Mr Clean."

"Some early planning for the endings of DSaF 1 (sorry about blurriness.)"

"These notes show the original DSaF plot, having 7 days instead of 5. The murders originally happened on day 2, there were failures on day 4 and the bite happened on the day 7 party. DSaF 2 is much closer to this day plan."

"Several WIP location maps are here. The one in the bottom right was originally my location map for the Grand Canyon minigame, before I simplified it. I ended up reusing the map of DSaF 2, with some minor adjustments."

Scrapped ending

Scrapped character

The main thing DirectDogman was under for DSaF

External Links[]

  • Five Nights at Freddy's at FNaF Wiki, the game Dayshift at Freddy's is based on.
Games
Dayshift at Freddy's
Canon
Dayshift at Freddy's: RemasteredDayshift at Freddy's 2: Electric BoogalooDayshift at Freddy's 3
Non-canon
Dayshift at Freddy's 3: The Final ChapterDayshift at Freddy's: ARDayshift at Freddy's: 100k Minigame
Other
Story-Time at Freddy's
Story-Time at Freddy'sStory-Time at Freddy's 2
Miscellaneous
Project Save the Kiddins

Languages

Polish/Polski

Dayshift at Freddy's: Remastered (2024)

References

Top Articles
Latest Posts
Recommended Articles
Article information

Author: Terence Hammes MD

Last Updated:

Views: 6148

Rating: 4.9 / 5 (69 voted)

Reviews: 84% of readers found this page helpful

Author information

Name: Terence Hammes MD

Birthday: 1992-04-11

Address: Suite 408 9446 Mercy Mews, West Roxie, CT 04904

Phone: +50312511349175

Job: Product Consulting Liaison

Hobby: Jogging, Motor sports, Nordic skating, Jigsaw puzzles, Bird watching, Nordic skating, Sculpting

Introduction: My name is Terence Hammes MD, I am a inexpensive, energetic, jolly, faithful, cheerful, proud, rich person who loves writing and wants to share my knowledge and understanding with you.